I Am Monster
Project Overview
- Project type: Videogame (iOS & Android)
- Released in 2018
- Company/Client: PikPok
- Role: Game Programmer
Summary
Fresh out of university, this was the first commercial project I worked on. I joined the team as a Junior Game Programmer, and took ownerhsip of building many of the game’s UIs. It’s also the first time I had a look at backend development with Python, and I absolutely loved the entire process!
Tech stack:
Unity
C#
Python



